﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Rendering.ReflectionProbeBlendInfo
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using UnityEngine.Scripting;

#nullable disable
namespace UnityEngine.Rendering
{
  /// <summary>
  ///   <para>ReflectionProbeBlendInfo contains information required for blending probes.</para>
  /// </summary>
  [UsedByNativeCode]
  public struct ReflectionProbeBlendInfo
  {
    /// <summary>
    ///   <para>Reflection Probe used in blending.</para>
    /// </summary>
    public ReflectionProbe probe;
    /// <summary>
    ///   <para>Specifies the weight used in the interpolation between two probes, value varies from 0.0 to 1.0.</para>
    /// </summary>
    public float weight;
  }
}
